Cyberpunk 2077 continues to get a little better over time.
What you need to know
- Cyberpunk 2077 is a game with unbelievable promise, mostly shattered by a shaky and buggy launch.
- CD Projekt RED, the developer, has been hard at work fixing the problems with steady patches and updates.
- Today, CDPR releases Cyberpunk 2077's 1.22 hotfix update to Xbox, PC, PlayStation, and Stadia platforms.
- Today's hotfix update resolves even more quest issues, and includes more stability and console-specific improvements.
CD Projekt RED continues to work to undo the unsteady launch of Cyberpunk 2077 with a regular influx of bug-fixing patches and hotfix updates. The massive Cyberpunk 2077 1.2 patch update is now receiving its second hotfix update with the release of Cyberpunk 2077's 1.22 hotfix update. Players can expect a number of bug fixes mostly targeted towards quest and progression, stability, and consoles.
The 1.22 hotfix update is now rolling out to all Cyberpunk 2077 players, including on Xbox Series X, Xbox Series S, Xbox One, PS5, PS4, PC, and Stadia. While patches may be coming in slightly slower than many players were hoping, it does seem that CDPR is committed to fixing Cyberpunk 2077 and selling it for years to come. This is great news for anyone who's invested in the wonderfully detailed world of Night City.
Cyberpunk 2077 is flat-out unfinished, but it's still a generally excellent game (especially on PC) when you look past the bugs. If CDPR delivers on its promises to fix its ambitious RPG title, it could still find a place on our list of best Xbox games. In the meantime, check out our list of best Cyberpunk 2077 merch, toys, and gifts for some great gift ideas or collectibles.
The full changelog for Cyberpunk 2077's 1.22 hotfix update includes:
Bug fixes
Quests & open world
- The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement
- Fixed glitches in Johnny's appearance occurring after buying the Nomad car from Lana
- Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator
- Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn't follow the drone and ran into the control room instead
- Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street - for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako's parlor
- Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades
- Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm
Visual
- Fixed various issues related to clipping in NPCs' clothes
UI
- Fixed an issue where subtitles were not properly aligned in the Arabic language version
Stability & performance
- Various memory management improvements (reducing the number of crashes), and other optimizations
- Improved GPU performance of skinning and cloth rendering
Console-specific
- GPU and ESRAM optimizations and improvements on Xbox One
- Memory management improvements on PlayStation 5
Stadia-specific
- It's no longer possible to get soft locked in the key bindings menu if a keyboard is not available
A dark and gritty world
Cyberpunk 2077
$60 at Amazon (Xbox & PS4) $60 at Microsoft (Xbox) $60 at GOG (PC)
The standard for next-gen.
Cyberpunk 2077 is the latest project from CD Projekt Red, the developers behind the Witcher 3. To follow up the game that defined a generation of gaming, Cyberpunk 2077 needed to be huge, ambitious, and captivating. Every indication says that CD Projekt Red is poised to repeat history with their sci-fi, open-world RPG adventure.
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